execute if score Tree.run.target function_memory matches 1000 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1000
execute if score Tree.run.target function_memory matches 1001 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1001
execute if score Tree.run.target function_memory matches 1002 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1002
execute if score Tree.run.target function_memory matches 1003 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1003
execute if score Tree.run.target function_memory matches 1004 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1004
execute if score Tree.run.target function_memory matches 1005 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1005
execute if score Tree.run.target function_memory matches 1006 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1006
execute if score Tree.run.target function_memory matches 1007 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1007
execute if score Tree.run.target function_memory matches 1008 store success score Tree.run.out_of_range function_memory run function custom:tree_list/1008
